These files are needed to make the banners work but may prevent other mods from working. This will install the shared.sd and strategy.sd in the 'data\ui' folder. These files form the basics of the game.ģ) Paste the vanilla 'data' folder into the Medieval II Total War directory, you will be asked if you wish to overwrite it, click yes. Milan is now playable.Ģ) Larger starting armies, though the plague has depopulated most cities.ģ) Almost every weapon and unit is available (all units become available once America is discovered).Ĥ) This version is the only one that has two turns per year (I felt 100 turns was too short to complete the game).ġ) Most of the smaller factions have been absorbed by larger factions.Ģ) Larger starting armies, mostly gunpowder units and pikemen.ģ) All weapons and units are available and most can be recruited.ġ) Go to the Medieval II Total War directory (default is C:\Program Files\SEGA\Medieval II Total War).Ģ) Paste the eras.bat, eras.cfg, and 'eras' folder into the Medieval II Total War directory. This mod allows yout to start your campaign in 1080, 1200, 1300, 1400, 1500.ġ) Three new factions Serbia, Cumans, and Aragon.Ģ) Most faction start out with more settlements.ġ) Five new factions Serbia, Cumans, Aragon, Bulgaria, and the Crusader States.Ģ) Slightly larger starting armies and some settlements are more developed.ġ) Six new factions Serbia, Golden Horde, Aragon, Bulgaria, Lithuania, and the Teutonic Order.Ģ) Much larger starting armies and most settlements have been improved.ģ) Face the Black Plague, Timurids, and the rise of gunpowder weapons.ġ) Seven new factions Serbia, Golden Horde, Aragon, Bulgaria, Lithuania, the Teutonic Order, and the Timurids.
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